I had a great time working on this monster wave with the super talented Art Department at MPC - London.
The Wave -
The look and movement of the wave was defined early on by Ridley Scott’s sketches and concept art from the production team. To create and art direct the 160ft tall wave MPC started off with an animation rig that defined the shape, position and speed of the wave. MPC worked with Scanline FX and their Flowline water simulation software to create churning water travelling in front of the wave and breaking water on the waves lip. The wave finally hits Ramses and Moses and they are pulled under the water. Stunt elements were shot for both characters that were placed into MPC’s digital environment and the crashing wave. Live action elements were shot on the underwater stage at Pinewood and combined with digital crowd elements for the underwater shots.